PEMBUATAN GAME 2D PLATFORM “BOLA” BERBASIS WEBSITE

Anthony Anthony, Jeanny Pragantha, Darius Andana Haris

Abstract


This game was created using Unity game engine with C# as its programming language. The goal of this game is to complete all the stages with lowest time. This game got 3 characters: red ball, hardened ball and smollie ball. At each stage, player will face obstacles such as spike, spike ball, and hidden spike. Testing is done by blackbox testing, alpha testing by the supervisor, and beta testing by 38 respondents through a questionnaire. The test results show that game Bola can make players enjoy it and encourage them to play again.


Keywords


Platformer; Bola; Website game; single player; Unity

Full Text:

PDF

References


Muliadi, Jeanny Pragantha, Darius Andana Haris, Pembuatan Game Platformer “Beyond” Menggunakan Unity dengan Xbox 360 Controller, (Jakarta: Fakultas Teknologi Informasi Universitas Tarumanagara) h.348.

Krista Surbakti, Pengaruh Game Online Terhadap Remaja, (Medan: Fakultas Keguruan dan Ilmu Pendidikan Universitas Quality), h.33.

Muliadi, Jeanny Pragantha, Darius Andana Haris, Pembuatan Game Platformer “Beyond” Menggunakan Unity dengan Xbox 360 Controller, (Jakarta: Fakultas Teknologi Informasi Universitas Tarumanagara) h.352.

Jesse Schell, The Art of Game Design: A Book of Lenses, Third Edition, (Natick: A K Peters/CRC Press, 2019), h.53.

Sukhdev Singh Ghuman, Software Testing Techniques, (India: SBDSM Khalsa College Domeli Punjab, 2014), h.990

Sukhdev Singh Ghuman, Software Testing Techniques, (India: SBDSM Khalsa College Domeli Punjab, 2014), h.990

Tracy Fullerton, Game Design Workshop 3rd Edition : A Playcentric Approach to Creating Innovative Games, (Boca Raton : CRC Press, 2014), h.42.

iD Tech, 10 Types of Platforms in Plaform Video Games, https://www.idtech.com/blog/10-types-of-platforms-in-platform-video-games, 17 Februari 2021




DOI: http://dx.doi.org/10.24912/jiksi.v10i1.17793

Refbacks

  • There are currently no refbacks.