Main Article Content
This game was created using the Unity game engine with C# as programming language. The goal of this game is to complete stages by playing cooperatively with 2 to 4 players. At each stage players will have to dodge various enemy attack to survive and clear the stage. Testing is done by blackbox testing, alpha testing by the supervisor, and beta testing by 32 respondents through a questionnaire. The test results show that players enjoy the multiplayer aspect and have fun with the game.
This work is licensed under a Jurnal Komunikasi Creative Commons Attribution-ShareAlike 4.0 International License.
Ernest Adams, Fundamental of Game Design, Third Edition (San Fransisco: New Riders, 2014).
Amanda Greenslade, Gamespeak: A glossary of Gaming Terms, https://web.archive.org/web/20070219082328/http://www.specusphere.com/joomla/index.php?option=com_content&task=view&id=232&Itemid=32, 5 Februari 2020.
Riwinoto, Studi Kasus Aplikasi Permainan ”Bisa Jadi” , PENERAPAN MULTIPLAYER PADA APLIKASI PERMAINAN ANDROID, Seminar Nasional Sains dan Teknologi
Merriam Webster, Survival, https://www.merriam-webster.com/dictionary/survival , 16 September 2020
Wolfgang Kramer, What is a Game?, The Games Journal http://www.thegamesjournal.com/articles/WhatIsaGame.shtml.
Bob Bates, Game Design, (Boston: Thomson Course Technology, 2004).
Alan Thorn, Game Development Principles, (Boston: Cengage Learning, 2014).
Plunkett Luke, Cross Platform Gaming Has Been Great, https://kotaku.com/cross-platform-gaming-has-been-great-1845804328