PEMBUATAN GAME SHOOT ‘EM UP “STOP THE ALIENS” DENGAN FITUR ACCELEROMETER MENGGUNAKAN UNITY BERBASIS ANDROID

Victor Christian Tania, Jeanny Pragantha, Darius Andana Haris

Abstract


In this game players act as an airplane which shoots and avoids aliens. This game is developed for Android based smartphones. This game was made using the Unity game engine with C# as the programming language. This game is endless with difficulty increasing as time goes by. The goal is to get the highest score. The player has to tilt the smartphone to control the character. Testing is done by the blackbox method, alpha testing, and beta testing. The test results show that "Stop The Aliens" is a game that is not too hard and fun with interesting controls. 


Keywords


2D Game, Accelerometer Control, Android, Shoot ‘Em Up Genre, Stop The Aliens, Unity

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References


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