• Main Navigation
  • Main Content
  • Sidebar
International Journal of Application on Sciences, Technology and Engineering
  • Login
  • ⌂ Site
  • ⌂ Home
  • Current
  • Archives
  • About
    • About the Journal
    • Submissions
    • Editorial Team
    • Peer-Reviewer
    • Indexing
    • Privacy Statement
    • Contact

Search

Advanced filters

Search Results

Development of a 2D Action Adventure Game with Rhythm Element Named “Omnicaelum, The Way Out”

DOI : 10.24912/ijaste.v1.i2.740-747
Nevio , Jeanny , Darius
page 740-747
Abstract : 107 | PDF : 165
DOI : 10.24912/ijaste.v1.i2.740-747

2D Web-Based Battle Game "MONSTER BEATer" With Rhythm-Base Combat System

DOI : 10.24912/ijaste.v1.i2.731-739
Kevin , Jeanny , Darius
page 731-739
Abstract : 80 | PDF : 192
DOI : 10.24912/ijaste.v1.i2.731-739

Web Based Escape Room Game “La Cosa Nostra” Using WebGL

DOI : 10.24912/ijaste.v1.i2.556-560
Yoseph , Darius , Jeanny
page 556-560
Abstract : 112 | PDF : 150
DOI : 10.24912/ijaste.v1.i2.556-560

DESIGNING LET ME SURVIVE 2D MULTIPLAYER SURVIVAL ADVENTURE GAME ON WINDOWS PLATFORM

DOI : 10.24912/ijaste.v1.i3.1123-1132
Valentino Puendra , Jeanny Pragantha , Darius Andana Haris
page 1123-1132
Abstract : 138 | PDF : 128
DOI : 10.24912/ijaste.v1.i3.1123-1132

DESIGNING VR SHOOTER GAME “HOW FAST” ON GOOGLE CARDBOARD

DOI : 10.24912/ijaste.v1.i4.1483-1491
Edgar Johan Chuang , Jeanny Pragantha , Darius Andana Haris
page 1483-1491
Abstract : 64 | PDF : 69
DOI : 10.24912/ijaste.v1.i4.1483-1491

HEALTHY FOOD MENU RECOMMENDATION SYSTEM AT INDONESIAN GORRY GOURMET COMPANY USING ELECTRE METHOD (ELIMINATION ET CHOIX TRAUDISANT LA REALITE)

DOI : 10.24912/ijaste.v1.i2.396-402
Anggito Damartantyo , Jeanny Pragantha , Novario Jaya Perdana
page 396-402
Abstract : 148 | PDF. : 0
DOI : 10.24912/ijaste.v1.i2.396-402

DESIGNING 3D HORROR SURVIVAL GAME “SURVIVING THE NIGHT INVASION” IS AVAILABLE ON THE WINDOWS PLATFORM

DOI : 10.24912/ijaste.v1.i3.1109-1122
Aldo Valerian , Jeanny Pragantha , Darius Ardana Haris
page 1109-1122
Abstract : 124 | PDF : 271
DOI : 10.24912/ijaste.v1.i3.1109-1122

DESIGNING 2D SHOOTER GAME RICOCHET ON WINDOWS PLATFORM

DOI : 10.24912/ijaste.v1.i4.1455-1464
Hansen Salim , Jeanny Pragantha , Darius Andana Haris
page 1455-1464
Abstract : 84 | PDF : 66
DOI : 10.24912/ijaste.v1.i4.1455-1464

STEGANOGRAPHY IMPLEMENTATION OF INSERTION OF CONFIDENTIAL DATA ON DIGITAL IMAGE MEDIA

DOI : 10.24912/ijaste.v1.i2.695-702
Kelvin Dharma Kusumah , Jeanny Pragantha , Novario Jaya Perdana
page 695-702
Abstract : 90 | PDF : 168
DOI : 10.24912/ijaste.v1.i2.695-702

DESIGNING ROGUELITE PLATFORMER GAME “BONE AND SOUL” BASED ON WINDOWS

DOI : 10.24912/ijaste.v1.i3.1094-1108
Jason Wirawan , Jeanny Pragantha , Darius Andana Haris
page 1094-1108
Abstract : 188 | PDF : 215
DOI : 10.24912/ijaste.v1.i3.1094-1108

DESIGNING A 2D PLATFORMER GAME "FROG MARIO" BASED ON WINDOWS

DOI : 10.24912/ijaste.v1.i4.1425-1437
Eiji Yoshikawa , Jeanny Pragantha , Darius Andana Haris
page 1425-1437
Abstract : 67 | PDF : 82
DOI : 10.24912/ijaste.v1.i4.1425-1437

Development of Endless Runner Game "UNTARUN" on Web Platform

DOI : 10.24912/ijaste.v1.i2.748-754
Audric Clarence Jovan , Jeanny Pragantha , Darius Andana Haris
page 748-754
Abstract : 290 | PDF : 177
DOI : 10.24912/ijaste.v1.i2.748-754

DESIGNING RAIL SHOOTER GAME “ZOMBIE ARCADE” BASED ON ANDROID WITH GYROSCOPE

DOI : 10.24912/ijaste.v1.i3.1083-1093
Joshua Kristian , Jeanny Pragantha , Darius Andana Haris
page 1083-1093
Abstract : 184 | PDF : 246
DOI : 10.24912/ijaste.v1.i3.1083-1093

DESIGNING ESCAPE FROM THEM 2D PLATFORMER SURVIVAL GAME FOR WINDOWS

DOI : 10.24912/ijaste.v1.i4.1413-1424
Dionathan , Darius Andana Haris , Jeanny Pragantha
page 1413-1424
Abstract : 90 | PDF : 67
DOI : 10.24912/ijaste.v1.i4.1413-1424

DESIGNING OF HEROS 2D DUNGEON GAME ON WEBSITE PLATFORM

DOI : 10.24912/ijaste.v1.i3.1068-1082
Jimmy Santoso , Jeanny Pragantha , Darius Andana Haris
page 1068-1082
Abstract : 135 | PDF : 186
DOI : 10.24912/ijaste.v1.i3.1068-1082

DESIGNING HORROR SURVIVAL MYSTERY GAME ”REMEMBER THE DAYS” COMBINING 2D AND 3D ELEMENTS.

DOI : 10.24912/ijaste.v1.i3.1147-1156
Nathaniel Distianto , Jeanny Pragantha , Darius Andana Haris
page 1147-1156
Abstract : 284 | PDF : 770
DOI : 10.24912/ijaste.v1.i3.1147-1156

DESIGNING A MULTIPLAYER PUZZLE PLATFORMER GAME 2D CHO CHO CAT ON PC PLATFORM

DOI : 10.24912/ijaste.v1.i3.1054-1067
Bimo Aryo Putra Pratama Baskoro , Jeanny Pragantha , Darius Andana Haris
page 1054-1067
Abstract : 214 | PDF : 275
DOI : 10.24912/ijaste.v1.i3.1054-1067

DESIGNING SURVIVAL ROGUE-LITE GAME “TAMON” BASED ON ANDROID

DOI : 10.24912/ijaste.v1.i3.1133-1146
Steven Sanjaya , Jeanny Pragantha , Darius Andana Haris
page 1133-1146
Abstract : 140 | PDF : 214
DOI : 10.24912/ijaste.v1.i3.1133-1146

DESIGNING LAST STAND 2D SHOOTER ON WINDOWS PLATFORM

DOI : 10.24912/ijaste.v1.i4.1492-1502
Justine Widjaja , Jeanny Pragantha , Darius Andana Haris
page 1492-1502
Abstract : 99 | PDF : 69
DOI : 10.24912/ijaste.v1.i4.1492-1502

DESIGNING 2D PUZZLE GAME TITLED "IMPRESA" USING SEQUENTIAL STRUCTURE ON PC PLATFORM

DOI : 10.24912/ijaste.v1.i3.1040-1053
Rinaldi Revivo , Jeanny Pragantha , Darius Andana Haris
page 1040-1053
Abstract : 134 | PDF : 231
DOI : 10.24912/ijaste.v1.i3.1040-1053
1 - 20 of 20 items

Template

Template

Menu

PROFILE MENU 

  • Contact
  • Editorial Team
  • Focus and Scope
  • Indexing
More information about the publishing system, Platform and Workflow by OJS/PKP.