DESIGNING 2D PUZZLE GAME TITLED "IMPRESA" USING SEQUENTIAL STRUCTURE ON PC PLATFORM
Main Article Content
Abstract
Impresa is a 2D singleplayer game with a puzzle genre using a mouse. This game will be made using Unity as the
game engine and C as the programming language. The design of this game will be made using Aseprite. The goal
of this game is to complete stages by moving from the starting point to ending point and completing the stage
requirements. Player moves by inputting element variants. This game has 5 difficulty levels with 10 stages each.
Score in this game is based on how many elements are used for each stage. Each stage of this game can be played
multiple times and the score taken is the completion with the fewest elements used
Article Details
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
References
Yulianto, Ferdi; Utami, Yohana Tri; dan Ahmad, Imam. "Game Edukasi Pengenalan Buahbuahan Bervitamin C Untuk Anak Usia Dini." Jurnal Nasioinal Pendidikan Teknik
Informatika. Vol. 7, No. 3. 2018
Suhazli, Abdi; Atthariq; dan Anwar. "Game Puzzle “Numbers in English” Berbasis Android
Dengan Metode Fisher Yates Shuffle Sebagai Pengacak Potongan Gambar." Jurnal
Infomedia. Vol. 2, No. 1. 2017
LightBot inc.. LightBot. https://lightbot.com/. 27 Februari 2023
Schell, Jesse. The Art of Game Design: A Book of Lenses. 3rd Edition. New York: CRC
Press. 2020