DESIGNING 2D PUZZLE GAME TITLED "IMPRESA" USING SEQUENTIAL STRUCTURE ON PC PLATFORM

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Rinaldi Revivo
Jeanny Pragantha
Darius Andana Haris

Abstract

Impresa is a 2D singleplayer game with a puzzle genre using a mouse. This game will be made using Unity as the
game engine and C as the programming language. The design of this game will be made using Aseprite. The goal
of this game is to complete stages by moving from the starting point to ending point and completing the stage
requirements. Player moves by inputting element variants. This game has 5 difficulty levels with 10 stages each.
Score in this game is based on how many elements are used for each stage. Each stage of this game can be played
multiple times and the score taken is the completion with the fewest elements used

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Author Biographies

Rinaldi Revivo, Universitas Tarumanagara

Department of Computer Science

Jeanny Pragantha, Universitas Tarumanagara

Department of Computer Science

Darius Andana Haris , Universitas Tarumanagara

Department of Computer Science

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