Development of a 2D Action Adventure Game with Rhythm Element Named “Omnicaelum, The Way Out”

Main Article Content

Nevio
Jeanny
Darius

Abstract

“Omnicaelum, The Way Out” is an action adventure metroidvania game with rhythm element for Windows. The


story follows a knight trapped in a lost land of Omnicaelum, looking for the way out by defeating enemies


and avoiding traps. The game is made with Unity Game Engine using C# programming language to


write the scripts. The game implements a rhythm system where the timing of the enemies’ and traps’ attack


follows the beat of the background music. Testing was done using blackbox testing, alpha testing by


advisors, and beta testing by surveying 30 respondents. The result showed that the game has an interesting


gameplay and the rhythm feature has been well implemented.

Article Details

Section
Articles
Author Biographies

Nevio, Tarumanagara University

Computer Science Department, Faculty of Information Technology

Jeanny, Tarumanagara University

Computer Science Department, Faculty of Information Technology

Darius, Tarumanagara University

Computer Science Department, Faculty of Information Technology

References

S, D. H. (2021). Selama 2020 ada 377 miliar gamer aktif di seluruh dunia. Retrieved from

https://www.tek.id/tek/selama-2020-ada-377-miliar-gamer-aktif-di-seluruh-dunia-b2cwB9jU5

Adams, E. (2014). Fundamentals of strategy game design. New Riders.

Perry, D., & De Maria, R. (2009). [On game design]; David Perry on game design: a

brainstorming toolbox. Course Technology.

Williams, B., Bates, B., McGovern, T., Heuring, T., Walton, G., & INSTITUTE FOR

DEFENSE ANALYSES ALEXANDRIA VA JOINT ADVANCED WARFIGHTING

PROGRAM. (2006). MS & G, when worlds collide: A primer for potential. In Alexandria,

Virginia: Institute for Defense Analysis.