DESIGNING LAST STAND 2D SHOOTER ON WINDOWS PLATFORM

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Justine Widjaja
Jeanny Pragantha
Darius Andana Haris

Abstract

"Last Stand" is a basic 2D action game. It shows players a post-apocalyptic modern world and is designed for the Windows Operating System. Nowadays, many games are filled with complex features. But some players just want simple, easy games. "Last Stand" was made with this idea in mind. We wanted to create a game that anyone can enjoy without too much complication. We picked pixel art because it's simple and brings back memories of old games.Players can choose from four different difficulty levels, making it suitable for everyone. If players do well, they can find a hidden level, and there are boss fights to keep things exciting.This game is all about action and quick thinking. There aren’t any confusing parts. Players just move forward, aim, and decide what to do next.Players will be given challenges that test how fast they can aim and make choices to get the best result. We kept things simple: no tricky game plans or playing with others online.With its blend of retro graphics, layered challenges, and hidden secrets, "Last Stand" stands as a games that prioritize player experience while adding layers of depth for enthusiasts it also brings together old-style graphics and a fresh story. It's a straightforward and fun game for people who want something easy and familiar to play.

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References

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