DESIGNING SURVIVAL ROGUE-LITE GAME “TAMON” BASED ON ANDROID

Main Article Content

Steven Sanjaya
Jeanny Pragantha
Darius Andana Haris

Abstract

"TAMON” is a survival rogue-lite game that combines the aspects of rogue-lite games, where the game can be
replayed with progress carried over to subsequent rounds, and role-playing games, where monsters can be
controlled and improved. The game is designed using Unity as the game engine and character models are sourced
from the Unity asset store. The gameplay begins in a vast forest where the player controls a trainer character who
can train monsters. The monsters controlled by the trainer are referred to as tamed monsters or TAMON. The
trainer and TAMON must work together to fight against evil monsters called DEMON to survive for 15 minutes.
“TAMON” is a 3D game that can be played on Android-based smartphones.

Article Details

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Articles
Author Biographies

Steven Sanjaya, Universitas Tarumanagara

Department of Computer Science

Jeanny Pragantha, Universitas Tarumanagara

Department of Computer Science

Darius Andana Haris, Universitas Tarumanagara

Department of Computer Science

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