Development of Endless Runner Game "UNTARUN" on Web Platform

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Audric Clarence Jovan
Jeanny Pragantha
Darius Andana Haris

Abstract

UNTARUN is an endless runner game with a top down perspective. The purpose of this game is to entertain the players by using the web. To play this game is using the arrows keys on the keyboard or virtual buttons on the smartphone. In this game, the player controls the character to run as far as possible and collect collectables while avoiding obstacles. Players can also take a rest at the minigame stage. UNTARUN has a 3D (three-dimensional) view and is played on the web. The Unity game engine and C# programming language is used to develop UNTARUN. This game has only one arena and endless stage. The goal of the game is to get the highest score as possible. Testing was carried out using the blackbox testing method, alpha testing method by the supervisors and beta testing method through a questionnaire filled by 33 respondents. The test results show that the game "UNTARUN" is a game whose difficulty level is above average, entertaining and has appropriate controls so that players can play freely. Most of the players are interested in playing this game again.

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Author Biographies

Audric Clarence Jovan, Tarumanagara University

Computer Science Department, Faculty of Information Technology

Jeanny Pragantha, Tarumanagara University

Computer Science Department, Faculty of Information Technology

Darius Andana Haris, Tarumanagara University

Computer Science Department, Faculty of Information Technology

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