Published: 2019-11-25

KLASIFIKASI KAIN TENUN BERDASARKAN TEKSTUR & WARNA DENGAN METODE K-NN

Kevin Kevin, Janson Hendryli, Dyah Erny Herwindiati

85-95

|Abstract views: 1339 | Download :3330
https://doi.org/10.24912/computatio.v3i2.6028

PROGRAM KLASIFIKASI MANAJEMEN LABA PADA BANK SYARIAH MENGGUNAKAN LOGIKA FUZZY BERBASIS MATLAB

Rizka Yulianti Putri, Dewi Agushinta R, Martina Octavia, Dharma Tintri Ediraras

96-107

|Abstract views: 466 | Download :413
https://doi.org/10.24912/computatio.v3i2.6029

SISTEM PENDETEKSI KALIMAT UMPATAN DI MEDIA SOSIAL DENGAN MODEL NEURAL NETWORK

Sahrul Sahrul, Ahmad Fauzan Rahman, Muhammad Dzaky Normansyah, Ade Irawan

108-115

|Abstract views: 626 | Download :450
https://doi.org/10.24912/computatio.v3i2.6032
|Abstract views: 856 | Download :406
https://doi.org/10.24912/computatio.v3i2.6033
|Abstract views: 380 | Download :189
https://doi.org/10.24912/computatio.v3i2.5554
|Abstract views: 421 | Download :465
https://doi.org/10.24912/computatio.v3i2.6037

SISTEM PENGOREKSIAN EJAAN TEKS BAHASA INDONESIA DENGAN DAMERAU LEVENSHTEIN DISTANCE DAN RECURRENT NEURA L NETWORK

Fendy Augusfian, Viny Christanti Mawardi, Janson Hendryli, Dali Santun Naga

144-152

|Abstract views: 662 | Download :821
https://doi.org/10.24912/computatio.v3i2.6038
|Abstract views: 561 | Download :416
https://doi.org/10.24912/computatio.v3i2.6046
|Abstract views: 429 | Download :258
https://doi.org/10.24912/computatio.v3i2.6049
|Abstract views: 258 | Download :189
https://doi.org/10.24912/computatio.v3i2.6047

PEMBUATAN GAME FIGHTING “BRAWLMANIA”

Tarsisius Stanley, Jeanny Pragantha, Darius Andana Haris

177-187

|Abstract views: 467 | Download :274
https://doi.org/10.24912/computatio.v3i2.6048