Published: 2019-11-25

KLASIFIKASI KAIN TENUN BERDASARKAN TEKSTUR & WARNA DENGAN METODE K-NN

Kevin Kevin, Janson Hendryli, Dyah Erny Herwindiati

85-95

|Abstract views: 1253 | Download :2981
https://doi.org/10.24912/computatio.v3i2.6028

PROGRAM KLASIFIKASI MANAJEMEN LABA PADA BANK SYARIAH MENGGUNAKAN LOGIKA FUZZY BERBASIS MATLAB

Rizka Yulianti Putri, Dewi Agushinta R, Martina Octavia, Dharma Tintri Ediraras

96-107

|Abstract views: 449 | Download :392
https://doi.org/10.24912/computatio.v3i2.6029

SISTEM PENDETEKSI KALIMAT UMPATAN DI MEDIA SOSIAL DENGAN MODEL NEURAL NETWORK

Sahrul Sahrul, Ahmad Fauzan Rahman, Muhammad Dzaky Normansyah, Ade Irawan

108-115

|Abstract views: 618 | Download :422
https://doi.org/10.24912/computatio.v3i2.6032
|Abstract views: 823 | Download :382
https://doi.org/10.24912/computatio.v3i2.6033
|Abstract views: 359 | Download :178
https://doi.org/10.24912/computatio.v3i2.5554
|Abstract views: 403 | Download :448
https://doi.org/10.24912/computatio.v3i2.6037

SISTEM PENGOREKSIAN EJAAN TEKS BAHASA INDONESIA DENGAN DAMERAU LEVENSHTEIN DISTANCE DAN RECURRENT NEURA L NETWORK

Fendy Augusfian, Viny Christanti Mawardi, Janson Hendryli, Dali Santun Naga

144-152

|Abstract views: 645 | Download :793
https://doi.org/10.24912/computatio.v3i2.6038
|Abstract views: 545 | Download :395
https://doi.org/10.24912/computatio.v3i2.6046
|Abstract views: 422 | Download :243
https://doi.org/10.24912/computatio.v3i2.6049
|Abstract views: 248 | Download :172
https://doi.org/10.24912/computatio.v3i2.6047

PEMBUATAN GAME FIGHTING “BRAWLMANIA”

Tarsisius Stanley, Jeanny Pragantha, Darius Andana Haris

177-187

|Abstract views: 453 | Download :246
https://doi.org/10.24912/computatio.v3i2.6048