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PEMBUATAN GAME “SIX HORIAN” UNITY DENGAN VIRTUAL REALITY

William Hartanto, Jeanny Pragantha, Darius Andana Haris

118-123

https://doi.org/10.24912/jiksi.v7i2.7351
Abstract : 691 | PDF : 456

INOVASI KONTROL MENGGUNAKAN SUARA PADA GAME PLATFORMER “ENDLESS JETRIDE”

Darius Andana Haris, Jeanny Pragantha, Jason Jason

1-5

https://doi.org/10.24912/jiksi.v9i2.13090
Abstract : 902 | PDF : 353

PEMBUATAN GAME 2D ONLINE CROSS-PLAY MULTIPLAYER CO-OP PLATFORMER “SHAPE SURVIVOR”

Jonathan Sunarjo, Jeanny Pragantha, Darius Andana Haris

142-147

https://doi.org/10.24912/jiksi.v9i1.11585
Abstract : 532 | PDF : 434

PERANCANGAN PHYSICS PUZZLE GAME “INSERT THE BALL!” PADA PLATFORM ANDROID

Robby Setiawan, Jeanny Pragantha, Darius Andana Haris

112-117

https://doi.org/10.24912/jiksi.v7i2.7350
Abstract : 1071 | PDF : 624

PEMBUATAN GAME RHYTHM VR “SABEAT” PADA ANDROID

Yobel Octavinus, Jeanny Pragantha, Darius Andana Haris

320-324

https://doi.org/10.24912/jiksi.v8i2.11543
Abstract : 373 | PDF : 234

PEMBUATAN CLICKER GAME "TENGOKU NO TERRA" BERBASIS ANDROID

Samuel Samuel, Jeanny Pragantha, Darius Andana Haris

206-210

https://doi.org/10.24912/jiksi.v7i2.7378
Abstract : 486 | PDF : 229

PEMBUATAN ENDLESS RUNNING GAME “RUN’N ESCAPE” BERBASIS ANDROID

Novaldo Rustandi, Jeanny Pragantha, Darius Andana Haris

200-205

https://doi.org/10.24912/jiksi.v7i2.7377
Abstract : 1074 | PDF : 731

PEMBUATAN GAME 2D RHYTHM RUNNING “CATCH THE BEAT” PADA PLATFORM ANDROID

Grandy Grandy, Jeanny Pragantha, Darius Andana Haris

100-105

https://doi.org/10.24912/jiksi.v9i1.11566
Abstract : 560 | PDF : 345

APLIKASI GAME BALL “Bola” BERBASIS ANDROID

Christine Christine, Jeanny Pragantha, Darius Andana Haris

200-204

https://doi.org/10.24912/jiksi.v8i2.11496
Abstract : 364 | PDF : 237

PEMBUATAN GAME ARCADE “SAVE OUR PLANET” BERBASIS ANDROID

Medisha Araz, Jeanny Pragantha, Darius Andana Haris

272-277

https://doi.org/10.24912/jiksi.v8i2.11535
Abstract : 451 | PDF : 338

PEMBUATAN GAME MOBILE ARCADE “COVID GO AWAY” BER PLATFORM ANDROID

Geovanny Valerian Soemitha, Jeanny Pragantha, Darius Andana Haris

85-91

https://doi.org/10.24912/jiksi.v9i1.11564
Abstract : 593 | PDF : 328

PEMBUATAN GAME 3D FPS PLATFORMER “WARMIND”

Tommy Wicaksono, Jeanny Pragantha, Darius Andana Haris

170-176

https://doi.org/10.24912/jiksi.v8i1.11492
Abstract : 574 | PDF : 200

PEMBUATAN GAME EDUKASI “HAFIZ QURAN” PADA PLATFORM ANDROID

Kirey Larasati, Jeanny Pragantha, Darius Andana Haris

256-260

https://doi.org/10.24912/jiksi.v8i2.11532
Abstract : 289 | PDF : 521

PEMBUATAN ARCADE GAMES 2D ”BAGOUF” PADA PLATFORM WEB

Derrick Ivan, Jeanny Pragantha, Darius Andana Haris

75-82

https://doi.org/10.24912/jiksi.v9i2.13110
Abstract : 552 | PDF : 227

PEMBUATAN GAME ADVENTURE “DETECTIVE ADVENTURE” MENGGUNAKAN UNITY VIRTUAL REALITY

Yohanes Yohanes, Jeanny Pragantha, Darius Andana Haris

329-333

https://doi.org/10.24912/jiksi.v8i2.11545
Abstract : 604 | PDF : 468

PEMBUATAN GAME TOWER DEFENSE “DEFKNIGHTS” PADA WEB

James Feriady Sulistiyo, Jeanny Pragantha, Darius Andana Haris
https://doi.org/10.24912/jiksi.v10i1.17832
Abstract : 518 | PDF : 244

PEMBUATAN GAME 2D MULTIPLAYER SHOOTING “BERZEKER’S TRIAL” PADA PLATFORM PC

Donny Kurniawan, Jeanny Pragantha, Darius Andana Haris

42-47

https://doi.org/10.24912/jiksi.v8i1.11465
Abstract : 458 | PDF : 533

PEMBUATAN GAME ANDROID TOWER DEFENSE “MYTH OF JAVA”

Hendaryie Hendaryie, Jeanny Pragantha, Darius Andana Haris

236-240

https://doi.org/10.24912/jiksi.v8i2.11528
Abstract : 766 | PDF : 460

PENERAPAN METODE K-NEAREST NEIGHBOR DALAM MEMPREDIKSI WAKTU KELULUSAN MAHASISWA SARJANA YANG BERMAIN GAME

Aleksander Nihcolson, Dali Santun Naga, Viny Christanti Mawardi

55-59

https://doi.org/10.24912/jiksi.v9i2.13107
Abstract : 677 | PDF : 534

Perancangan Game Virtual Pet “My Lonely Tofu”

Sacchio Orlando, Jeanny Pragantha, Darius Andana Haris
https://doi.org/10.24912/jiksi.v10i1.17826
Abstract : 401 | PDF : 221
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