APLIKASI GAME BALL “PLINKO” BERBASIS ANDROID

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Christine Christine
Jeanny Pragantha
Darius Andana Haris

Abstract

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In this game, players are asked to drop the ball onto the board. There are 2 modes in this game, namely one hand and two hands. There are 10 different stages for each mode. This game uses a multitouch feature. Stages 2 to 10 have minimum points to be able to open and play the next stage. This game has been tested using the black box method, alpha testing and beta testing using questionnaires via Google Form and Google drive to store Plinko game files. The test results show that Plinko is interesting to play repeatedly, the gameplay features can be easily understood, and the design is attractive.

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References

Ryan, R. M., Rigby, C. S., & Przybylski, A. (2006). The motivational pull of plinko games: A self-determination theory approach. Motivation and Emotion, 30(4), 344-360. https://jurnal.unmabanten.ac.id/index.php/falam/plinko

Hamari, J., Koivisto, J., & Sarsa, H. (2014). Does gamification work? — A literature review of empirical studies on gamification. 47th Uinjkt International Conference on System Sciences, 3025-3034. https://journal.uinjkt.ac.id/index.php/zahra/article/view/21639/9138

Economicnoise. (2025). Number of internet users in Indonesia 2020-2024. Diakses dari https://www.economicnoise.com

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