“JOURNEY OF THE HEIRLOOM” AS A DESIGN APPROACH IN MUSEUM PUSAKA DESIGN PROJECT

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Anna Diana Taka Putri
Aghastya Wiyoso
Sri Sulistyo Purnomo

Abstract

The condition of the museum that is not well maintained makes people unwilling to come to the museum and is considered as an unattractive place to come. Seeing the existing problems regarding the lack of public interest and appreciation as well as the presentation and management of the museums that are not paid attention to, this needs to be studied more deeply about the management of museum spatial planning and the concept of themes that can make museums an attractive place and increase public interest. In this case, the “Museum Pusaka” was chosen at Taman Mini Indonesia Indah, because Indonesian heritage is one of Indonesia’s wealth, which is still preserved in its authenticity and has been known worldwide. The Museum Pusaka plays important role as an introduction to Indonesian culture to the younger generation, so it is necessary to design a museum interior that can make many young people come to the Museum Pusaka to find out about the cultural heritage of their own country. The purpose of this research is to find out how the research background builds the concept of the design theme and how it is applied in the interior, especially aesthetically. Research activities are carried out to support the design objectives in this project which is to design a representative and communicative museum that supports activities in the museum by combining collection arrangements to obtain a functional and attractive space. The data collection method used is a literature study, then observations of space, buildings and visitor behaviours as well as interviews with museum room users which are part of the 8 stages of Rosemary Kilmer's design. The results of this design offer a museum concept that attracts public interest with representative, communicative and conducive concept as seen in the layout, content and quality of space, including the choice of materials and colors.

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